In The Time Of Monsters (PDF)
- Regular price
- $11.00 CAD
- Regular price
-
$15.00 CAD - Sale price
- $11.00 CAD
- Unit price
- per
It was the final age — the old world was dying, and the new world was struggling to be born. Every day Ragnarok drew closer, the end of the world heralded by churning seas and raging skies. The gods grew rotten and weak, their greedy eyes sunken into rotting skulls. The great heroes were reduced to grist in the mill of war. It was the final age before all things ended, and as the world-tree rotted, everyone knew … Now is the time of monsters.
The protagonists of our story (if you could even call them that) are the greatest warriors this world has ever seen. Assassins from the underworld, god-thieves and immortal knights, elfin berserkers and the troll king beneath the mountain. In a time when violence is constant and at such a massive scale, the only way to survive is to cheat death herself
In The Time Of Monsters is a tactical combat TTRPG about bloodsoaked heroes vying for power at the end of the world. It's inspired by Norse Mythology, Lancer, and Dungeons & Dragons 4th Edition. If you're looking to tell dramatic fables about tragic warriors on a grid while rolling dice and getting big numbers, this is the game for you.
Cover art by Nicolas Gendron.
This version of In The Time Of Monsters is an exploratory draft. This means that it has no layout, and is designed to gauge people's interest levels and provide proof of concept. Any further developments or PDF releases of this game will be available to those who buy now.
In The Time Of Monsters is 60+ pages and more than 15,000 words. It features 8 classes and two dozen statblocks for everything from a common warrior to the serpent itself. The classes available are:
- The God's Usurper, who stole Thor's hammer and fled.
- The Troll Beneath The Mountain, who holds up the world.
- The Ice Witch, child of Loki herself.
-
The Traitor Valkyrie, who left her gods in anguish.
- The Apocalypse Seer, who can see the fate of the world to come.
- The Helkin Assassin, agent of death's will.
- The Elfin Outcast, banished from Alfheim and cursed to never die.
- The Knight Of Nimue, a faraway warrior who serves a destiny greater than their own.
FASCISTS ARE NOT WELCOME HERE
This is a critical and nuanced reflection on Norse Mythology by a trans disabled writer. This game is anti-fascism and explicitly rejects Nazism in everything it does. Fascists are not welcome here.